Progress Report: 2019, Week 8


Having missed last week’s report, I’m pleased to say it wasn’t an entirely wasted week although it was very slow going. I’ve added d4, d6, d8, d10, d100 and d12 dice to the roller and spent much of the week trying to fix the WebGL networking before finding it appears to be an issue with Photon’s servers, not our code. Convincingly, they seem to have no idea anything even happened despite the fact that other, established developers reported issues with their service leading me to wonder if it’s worth the cost. I’m looking to see if Mirror has resolved the previous issues and to see if switching back might be worthwhile to ensure our service can actually stay online.

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